Level Up Everyone and Everything
W. F. Smith W. F. Smith

Level Up Everyone and Everything

In most games, the player doesn’t have a choice about what to do with their XP. But what if they could invest it into their character, their followers, their equipment or anything else?

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Overloading the Damage Die
W. F. Smith W. F. Smith

Overloading the Damage Die

Into the Odd revolutionized combat by jettisoning the “to hit” roll. This post offers a combat system that maintains single-roll attacks, but imbues that roll with a greater variety of outcomes.

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A Preview of Coming Attractions
W. F. Smith W. F. Smith

A Preview of Coming Attractions

I discuss the TTRPG projects I am working on: Big Rock Candy Hexcrawl, Barkeep on the Borderlands, Unaccredited Magic User Boarding School, and Prismatic Wasteland.

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Anti Canon Ancestry
W. F. Smith W. F. Smith

Anti Canon Ancestry

How Prismatic Wastelands handles “race.” A character’s ancestry doesn’t define them. Instead, the player helps define the world through their character’s ancestry.

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