I'm Bringing Accuracy Back
Into the Odd famously jettisoned the “roll to hit” aspect of D&D derived combat. How can accuracy, specifically reducing an opponent’s accuracy by means of sand in the eyes or otherwise, be re-introduced without despoiling Into the Odd’s basic combat mechanics?
Pokémon Is OSR
I elucidate the ways that the Pokémon games embody several principles of the OSR playstyle, which is maybe unsurprising when you consider the history of JRPGs.