All Along the Clocktower
W. F. Smith W. F. Smith

All Along the Clocktower

Are you using overloaded encounter dice to track time? Clocks like from Blades in the Dark? Here is a more tangible, toyetic alternative method for tracking progress of anything in TTRPGs from time to damage, and a few ways you might use it: the Clocktower.

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Babies in Dungeons
W. F. Smith W. F. Smith

Babies in Dungeons

Why the hell would you bring a baby into the dungeon? Here are some rules to adjudicate your foolhardy endeavor if your character is saddled with a bundle of joy and can’t afford a babysitter.

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Slush Magic
W. F. Smith W. F. Smith

Slush Magic

Ten Thousand Random Spells and How to Cast Them (in roleplaying games, of course).

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